![]() STEVE: I can’t believe they took out the high-fiving, air-guitaring and all the other awesomely dumb interactions. After sitting through the forced seriousness in The Devil’s Cartel, it’s clear that silliness is what made its predecessors such a blast. Although I had a lot of fun with the first couple of Army of Two games, I remember giving them a hard time for being so over-the-top and goofy. ![]() No tandem sniping, no back-to-back circle shootouts, hardly any opportunities to split up and properly flank enemies. Too bad the developers took out almost everything else that made these games such great co-op experiences. STEVE: Yeah, being able to customize your mask is one new thing about The Devil’s Cartel, and I think my blood-splattered clown face turned out really well. At least my guy – Bravo – was cooler than yours.ĭANIEL: You mean my flower-themed mask didn’t up my cool-factor enough to make me the player of choice in The Devil’s Cartel? At least the masks gave us a hint of uniqueness and originality in a sea of seemingly never-ending gun battles that were as generic as your Gap-inspired tactical gear. Instead, we’ve got a couple of generic noobs with the incredibly creative codenames of Alpha and Bravo. Except it turns out you don’t actually play as Salem and Rios this time around. STEVE: I was excited to jump into The Devil’s Cartel and once again be the Rios to your Salem. Warning: Trailer contains coarse language. So naturally we were eager to wade back into the fray with the recently released Army of Two: The Devil’s Cartel.Įxcept things didn’t go exactly as we hoped. ![]() We shot, flanked and high-fived our way through the game playing as a co-op team, and then did it again two years later for the sequel, Army of Two: The 40th Day. My buddy, coworker and fellow games scribbler Daniel Barron and I tried EA Montreal’s original Army of Two on a whim back in 2008, and discovered it was a blast to step into the boots of pair of mercenary dudebros armed with high-tech goalie masks, over-the-top weapons and endless reserves of testosterone. From the mask that protects them in battle to the very weapons that keep them alive, players can customize their own Alpha and Bravo to create the deadliest mercenary team as they see fit.Īrmy of TWO The Devil's Cartel will be available in March 2013 for the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system.The old man in The Legend of Zelda knew what was up when he said, “It’s dangerous to go alone.” Because really, it’s always more fun with friends. Steve Papoutsis, General Manager of Visceral Games, added, “Our goal with Army of TWO The Devil’s Cartel is to apply our key design principles – immersive, challenging gameplay, intense narrative and focus on quality – to help improve a franchise we feel has always had a lot of potential.”įeaturing both online and split-screen co-op, Army of TWO The Devil’s Cartel gives players the chance to distinguish themselves from their friends by providinga deeper and more advanced upgrade and customization system. “With meaningful, seamless co-op gameplay at its core and explosive new tag-team features, gamers will have to work together tactically and strategically as they push through a city dominated by one of Mexico’s deadliest drug cartels.” “We wanted to refresh the Army of TWO franchise for a new generation of action gamers, and at the same time, stay true to the core concept that really made the first two games fan favorites,” said Julian Beak, Executive Producer, Visceral Games. With the ability to unleash the power of ultimate destruction, players will need to work together as their objectives unravel, allegiances begin to blur and they face off against a ruthless opposition. Players will find themselves on the deadly streets of Mexico as Alpha and Bravo, two operatives working for Tactical Worldwide Operations (T.W.O.), a PMC outfit that drops them in the middle of a drug war conflict for an assignment full of corruption and deceit. Developed by Visceral Games™, the award-winning creators of Dead Space™, Army of TWO The Devil’s Cartel re-sets the series that pioneered the co-op experience with a more intense, mature and grittier tone. ![]() today announced Army of TWO™ The Devil’s Cartel, the gritty third installment to the blockbuster action franchise celebrated for its intense, two player co-operative gameplay. ![]()
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